blender 2.8 drawing over 3d object
Blender has a pen function called Grease Pencil.
In addition to writing notes and creating 2nd animations, information technology is also possible to convert lines drawn with Grease Pencil into 3D models.
In this commodity, I will show you lot how to convert lines fatigued with the grease pencil into a 3D model and how to create a decorative mask.
▽Blender version used in this project: 2.92
- 1 Let's endeavour using a grease pencil
- i.1 Download the original model
- one.two Load the model in Blender
- ane.three Drawing a pattern with a grease pencil (Preparation)
- 1.4 Drawing a pattern with a grease pencil (product version)
- i.v Turn the grease pencil into an object.
- ii How to upload to STYLY
Allow's try using a grease pencil
Using a grease pencil, y'all can create objects with complex lines in a sensible fashion.
Download the original model
I used this copyright free model from a 3D model sharing site called cgtrader.
Click on the "Free download" button to download the model.
Notation that this site requires yous to annals a new business relationship (or log in) and wait a few tens of seconds for the download to start.
Load the model in Blender
Launch Blender and delete the cube placed in the center past pressing [10] key.
Click "Import" from the card in the upper left corner, and select the model that you just downloaded.
The loaded model is small, then resize information technology a little.
Then, select and delete the unnecessary cameras that are included.
Adjust the position of the 3D model.
Select View→Viewpoint→Front to switch the viewpoint to the forepart.
Select Object→Set Origin→Origin to Geometry from the top menu to reset the center point of the model.
Click the < button in the upper right corner of the master screen to display the menu, and motion the model's location to the XYZ origin.
Drawing a pattern with a grease pencil (Preparation)
Click anywhere on the screen to deselect the model.
Then apply [Shift+A] to select Grease Pencil→Stroke to add a new grease pencil.
Press [Tab] central to enter edit manner, and printing [A] central to select all points.
Then printing [X]→Points to delete the vertices.
Change to Draw mode from the icon in the upper left corner.
At present yous are fix to go.
Radius | Pen thickness (1 to 500px) |
Strength | Pen transparency (1.0=100% transparency) |
Surface | Draw along the surface of the model. |
Radius and Strength depend on the pressure of the pen tab or mouse when the icons next to them are turned on.
If y'all turn them off, you lot can draw lines of uniform thickness and transparency.
If yous change the Origin to Surface in the top center menu, you lot can draw lines forth the model.
If yous desire to draw a symmetrical design similar the model we volition create, use the Mirror modifier in the Modifier Properties.
Mirror is a modifier that allows yous to model symmetrically around the 10, Y, or Z axis.
Cartoon a blueprint with a grease pencil (production version)
You can add some other view likewise the main screen to see the depth and work easily.
At present you can draw lines as you lot like.
Since Mirror is applied, just draw on 1 side and the same line will be reflected on the other side.
I used a Google image equally a reference for this projection.
Plow the grease pencil into an object.
After the line is fatigued, change the way to object mode from the upper left corner.
Then click "Employ" in the Modifier to apply "Mirror".
Select Catechumen→Bezier Curve from the top carte du jour Object.
The line drawn with a grease pencil has been converted to a Bezier curve.
Y'all can hide the Stroke past clicking on the middle and camera icons, or you can delete information technology.
Click on Lines to select information technology, and then change the value of Object Data Properties→Bevel to add together thickness to the Bezier curve.
Depth is the thickness of the Bezier curve, and Resolution is the resolution of the bend.
Bank check the Total Caps checkbox to close the edges of the Bezier curve.
Switch to edit way to shape the curve.
Employ the [G] key to movement the handles and the [X] key to delete unnecessary parts so that the model will not be bumpy.
Once formed, click Object→Convert→Mesh in the upper menu to convert it to polygons.
To improve the quality, it is recommended to add other materials and change the thickness of the lines.
By irresolute the base model, you tin utilize information technology to various model making.
Please give it a try.
How to upload to STYLY
Let's upload your 3D model to STYLY.
Create a STYLY business relationship
How to create an account
How to upload 3D model to STYLY
How to upload from Unity to STYLY
Source: https://styly.cc/tips/nimi-blender-greasepencil/
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